The student whose number was called, must catch the cane before it falls to the floor. This student calls out one of the numbers and let’s go of the cane. One student is “It” and stands in the middle of the circle holding a cane or meter stick with one end on the floor. Each student has a number from 1 to the end. ![]() Have the students form a circle or divide the class in two and make two circles. Here are 7 great physical education games that you can tailor according to your students’ needs. The main skills I want students to demonstrate when they play these games are co-operation, sportsmanship and enjoyment. The games that I am going to describe can be played with partners, in groups, or as a whole class, with or without gym equipment. Explain their game to another pair or group. Set the children the challenge of devising a new game or activity in pairs or groups of 4. This is a nice calming cool down activity. They then become a judge, looking out for other people have stopped moving! No bumping or pushing allowed. If a child is seen to stop moving, they are out and must move to the side. ![]() The winner is the child who reaches the line last without stopping moving. Partner 1 returns to the line, takes one step to the side (this is quite important) and jumps again, trying to beat their previous distance. Partner one jumps as far as they can from the line. ![]() Put the children in pairs and ask them to stand on a line. Ask the children to devise a way of measuring the height jumped (this is easier with a brick wall) One partner jumps 3 times in succession, their partner coaches them, then they swap. In turns, jump as high as they can, reach up and touch the wall. Put the children in pairs, next to a wall. When the teacher says “freeze!” the follower checks to see if they can still touch the leader on the shoulder. The follower must try to stay close enough to the leader to touch them on the shoulder, without touching them. Partner 1 moves their hand and partner 2 copies, then swap. Children put their hands out, palms facing but not touching. Put the children into pairs, face to face. Make sure there is enough space between the pairs for children to move safely and emphasise the need to move sensibly and to sit sensibly! When you call their number, the pair must step over the other children’s legs to get to the end of the ladder, run around the ladder and then step over the legs to get back to their places. Put the children in pairs and sit them down in two lines facing each other with legs outstretched, forming a “ladder”. At a signal, they jump from one side to the other, counting how many bounces they can make before they are told to stop. This also works well in smaller groups, perhaps building up to the whole class.Ĭhildren choose a line or a mark on the floor. At a signal, they all try to stand up without breaking hold. The class sits in a circle, everyone cross-legged with their arms round each other’s shoulders. ![]() Here are a few ideas for when you’ve got a class ready for PE and absolutely no equipment.Īll these activities can be used inside or outside. © 2018, Physical Education Update, all know that sinking feeling when you realise you can’t find the PE shed key, or someone has “borrowed” all the footballs. Reference: "Non-Elimination Simon Says." JumpBunch. Nobody actually wins, you simply play for a set time. Just form two groups, and whenever students are tricked, they transfer to the other group and join in immediately. However you can easily make it non-elimination. The main criticism of Simon Says is that it's an elimination game. The last student in the game is the winner. Continue with more "Simon says" instructions. Any student who performs that task is out of the game. Run through a series of "Simon says" tasks, then eventually give an instruction without the "Simon says" preface. Students must follow your instructions whenever you begin with the words, "Simon says." For example, "Simon says, jump up and down." However, if you don't start with "Simon says" they should ignore your instructions. Simon Says is a fun game for younger physical education students, and it can be easily turned into a fitness game by requiring participants to perform fitness actitvities when "Simon" gives an instruction.Įxamples might include jogging on the spot, stretches, bouncing, high knee walking, crunches, the grapevine or other aerobics moves, etc. Groups Playing Simultaneously Games: Non-Elimination Simon Says for Physical Education Class Dick Moss, Editor, Physical Education
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